West California Academy of Art and Design (WCAAD) is now offering Entertainment Design 10-week workshop program for students ages 14+. Call now for enrollment! Tel: 626-292-1783, Web: www.MyArtEducation.com
The main objective of this workshop is to teach the student how to create artwork for the Entertainment Design Industry. The other objective is to reinforce and enhance the student’s artistic ability by learning and applying principles in art and design.
This course will be split into two parts of instruction. The first part is focused on learning and reviewing principles in art and design; The second part of this course is concentrated on learning Photoshop. Much of this class is reliant on doing research. Research provides the student with inspiration, provides guidance, and also provides standards that one uses to push one’s artistic ability.
Students will be proud of what they have created and be impressed by what they have accomplished from this class. They will feel empowered and know that they have a hand in molding the world in some way. Being a digital artist can be a powerful thing; something that can deeply impact the world if students use these skills properly.
The time spent on teaching Principles in Art, teaching Photoshop, and working on class assignments will vary from class to class. Some lessons will be longer than others and some assignments will take more time to execute than others. The speed at which one learns and the artistic decisions that one makes differ from student to student.
Courses are taught by WCAAD faculty, who consider the college’s admissions and requirements when structuring assignments. Providing students with competent skills level for college.
Jack Sy, the Department Chairman of the Digital Arts Department at the West California Academy of Art and Design, holds a Bachelor’s degree of Fine Arts from the Art Center College of Design in Illustration with a minor in Entertainment Design. He has 10+ years of teaching experience with students of all ages. His classes cover a wide range of subjects and majors related to digital arts such as Entertainment Design, Animation, Graphic Design, Product Design and Digital Illustration. He has various experience in multiple design fields and has worked on projects with companies such as Lucas Arts, Microsoft, Spinmaster, Mattel, and Netflix. His notable industry experiences include designing videogame consoles for Hyperkin, concept design for Star Wars Kinect, concept design for various TV commercials, digital illustration for Monster High, digital illustration for Max Steel, and concept design for various mobile games. In addition to teaching, he also is an independent videogame developer utilizing his skills in entertainment design, animation, graphic design and game design.
How do you make a good illustration? Let’s take a quick look at the breakdown of a good illustration: Has a message or story; Plays on an emotion or mood; Interesting; Creative; Symbolic Elements; Is Easy to understand but has layers of subtle complexity; Good readability; Good First, Second, and Third Reads; Good Composition; Good Lighting (Values); Good Color; Good control of the viewer’s eye; Good Balance; Good flow and lines that direct the eye; Good perspective (both scientific and/or atmospheric) ; Good edge control; Appropriate amounts of detail in the right places; Appropriate Letter Type if necessary…“Trying to understand all of this on your own takes a massive amount of time! ” Jack said, “So this is where the things I teach you in class has relevance.”
“As you research and explore, you’ll grow that mental library in your head that you use to draw upon when creating other works of art in the future. ” Jack said, “With each new project, I hope to expose you to higher levels of thought and concepts. In the end, I really do want you to have the power to change the world in some amazing way!”
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